Each scene is a place, not a preset: a cold close room, a flooded cathedral, a cooling tower ringing at night. Five macros move you through it: Distance places the source in depth, Weight gives it body, Motion refuses to let it sit still, Tone lights the whole picture, Memory decides how long the place holds on.
Each place was captured twice — A, the near and contained take, and B, the wider space just past it. A Medium axis runs through all seven and says what the scene was captured on: film, tape, a phone line, a radio. And Morph blends one world into another, so at fifty percent both places are equally true.
Pick a place. The profile under each one is where it rests before you touch anything.
{{ sel.desc }}
The scene is the window; the controls sit on its floor.
Elude is out. macOS, VST3 and AU, seven places and fifty-six situations. Buy it once; updates in chapter one are included.
A small studio making instruments for people who write with sound. Every number in Elude was set by ear, then measured. Nothing ships on a guess.
Elude is chapter one. Others will follow, in the same world.